Career Course in Animation with 6 months Specialization
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Entire Script to screen (animation film making, 2D/3D) process is covered in this course which gives a broader perspective towards animation. This course has a perfect fusion of art & technology which is essential in original animation content creation. |
Fundamental of Drawing
- Perspective Drawing
- Color Theory
- Design Principles
- Film & Visual Aesthetics
- Anatomy
2D
- Production Pipeline
- Film & Visual Aesthetics
Pre Production
- Storytelling and story boarding
- Character Designing
- Layout and Property Design
Classical Hand Draw Animation
- Animation Principles
- Acting for Animation
- In between and Cleanup
- Character animation
Adobe Flash
- Role of Flash in Classical Animation
- Ink and Paint
- Character Development for cut-out animation
- Cut-out Animation
- Lip Synchronization
- Compositing
- Rendering and Export Formats
Toon Boom Animate Pro
- Role of Animate Pro in Classical Animation
- Ink and Paint
- Compositing
- Creating a Rig for cut-out animation
- Cut-out Animation
- Lip Synchronization
- Effects
- Rendering and Export Formats
Toon Boom Storyboard
- Digital Drawing in Toon Boom Story board Pro
- Import Formats
- Libraries Concepts
- Arranging Scenes and panels in Timeline
- Camera in Story board Pro
- Transitions
- Adding sound in Story board
- Rendering and Export Formats
Adobe Photoshop
- Introduction & Interface of Photoshop
- Objective behind learning Photoshop
- Tools
- Transformation & Selection
- Color Adjustments
- Layer Styles
- Filters
- Character ink & paint
- Graphics (Logo Designing, Banner Designing)
- Special Effects
- Background Concepts
- Texturing
- Export Formats
3D
3Ds Max
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Spline
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UVW mapping
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Modifiers
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Atmospheric Effects
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GI-Using Radiosity
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Architectural Walkthrough
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Video post
Maya
3D Production Pipeline
Intro. to Maya -
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User Interface
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Concepts of Maya
Modeling –
Clay modeling, NURBS tool, Polygon tool, Organic & Inorganic modeling.
Lighting, Texturing & Rendering -
Types of light, three point light concepts, UV mapping, Rendering.
Rigging -
Deformers, Constrains, Joints & Hierarchy, FK & IK, Skinning.
Animation -
Animation Interface, Animation Principles, Animation using Graph Editor.
Dynamics -
Particles, Fluid Effect, Soft & Rigid Bodies
VFX
Adobe After Effects -
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Motion Graphics
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Titling
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Color correction
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2D & 3D Compositing
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Chroma Keying
Eyeon Fusion-
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Digital Fusion Workflow
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Basic compositing in Fusion
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2D & 3D compositing
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Intro to 3d space
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Motion tracking and Match Moving
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Chroma Keying
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Multipass compositing
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Color correction
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Rotoscopy
Apple FCP overview Course
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Final Cut Pro Interface
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Building Rough Cuts
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Editing Tools
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Editing to Narration & Music
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Applying Filters & Transitions
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Audio Editing
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Finishing & Final Output
Specialization in A/B/C/D :
A. Specialization in Character Animation
Concepts of Character Animation:
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Drawing for character animation.
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Acting for character animation.
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Classical approach in digital animation.
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Different styles of animation e.g. Snappy, Realistic etc...
Softwares:
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Harmony / Animate Pro
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Flash
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Maya
The concepts will be used in the respective softwares throughout the Specialization
B. Specialization in Modeling
Concepts of modeling:
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Anatomy
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Line of action
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Gesture drawing
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Proportion
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Character designing
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Model chart
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Attitude chart
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Gesture chart
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Clay modeling
Softwares:
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MAYA
The concepts will be used in the respective softwares throughout the Specialization
C. Specialization in Lighting & Texturing
Concepts of lighting & texturing:
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Drawing for lighting and texturing
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Object and nature drawing
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Still life
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Landscape painting
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Photography for lighting and texturing
Softwares:
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Photoshop
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Maya
The concepts will be used in the respective softwares throughout the Specialization
D. Specialization in VFX
Concepts of VFX:
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2D / 3D compositing
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Motion Tracking
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Chroma Keying
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Match moving
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Effects
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3D with Live Action
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Render pass compositing
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Wire Removal
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Set Extensions
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Film Compositing
Softwares:
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Photoshop
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Maya Dynamics
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3D Tracking with 2D3 Boujou
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Film making session
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Digital Cinematography & Lighting Session
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After Effects
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Eyeon Fusion
Project Work
Concept, Script, Scene Breakdown, Budgeting, Shot division, Storyboard, Shooting schedule, Actual shooting and Compositing and Final Output.
The concepts will be used in the respective softwares throughout the Specialization
Portfolio & Showreel Development In Specialized Subject
*Career Scope—After successful completion of the OACC course one can work in specialized areas in any 2D, 3D, VFX and Gaming Studios as well as Advertising & Production houses.

