Game Development Course in Unity 3D
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This course gives a brief introduction to the entire Game Development Process. Students are given basic knowledge of Modeling, Texturing, Lighting, Rendering, Rigging and Animation required for a Game Programmer through a 3D software (Maya).Students get complete knowledge of Unity Game Engine. They also get to develop a fully playable game in Unity. |
Introduction
Introduction to Game Design & Maya Basics with fundamentals of 3D
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Brief introduction to Modeling, Texturing, Lighting, Rendering, Rigging and Animation required for a Game Programmer
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Maya User Interface , Nodes and Attributes ,Grouping , Duplicating, Parent & Child linking
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Fundamentals of 3d - Cartesian system , Orientation and angular displacement
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Basic Concepts of Math.
Game Development with Unity
Part 1
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Introduction to Unity Interface
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Introduction to Unity Tools
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Essential Unity Components
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Particle Systems in Unity
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Physics Systems in Unity
Part 2
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Creating Game Experiences with
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Interactivity Scripts
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Adding Graphics to Track Interactivity
Part 3
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Basic Unity Optimization Methods
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Unity Deployment Options
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Advanced Deployment Options
Final Project, Fundamentals of Computer Graphics Programming and Data Structures
Part 1
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Basic Concepts of Physics
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Data Structures
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Computer Graphics Programming
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Game Physics
Part 2
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Develop a game in Unity3D

