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Certificate in Maya
Duration:
120 Days - Total - 180 Hrs
Hours:
1.5 Hrs Time Limit:
90 Hrs
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This course includes in - depth fundamentals and Advanced Specialization in Maya software which is the most widely used software in the Animation Industry, Gaming Industry, Visual Effects Industry, Films, etc. |
Content Topics
Intro. to Maya
- User Interface, Concept of Maya
Modeling
- Clay Modelling, NURBS tool, Polygon tool, Organic & Inorganic modeling
Lighting, Texturing & Rendering
- Types of light, Three point light concepts, UV mapping, Rendering
Rigging
- Deformers, Constrains, Joints & hierarchy, FK & IK , Skinning
Animation
- Animation Interface, Animation Principles, Animation using Graph Editor
Dynamics
- Particles, Fluid effects, Soft & Rigid Bodies, Hair, Fur & Cloth & Crowd Stimulation
Specialization in Maya in one of the below
Modeling
- Concepts of Anatomy sketching
- Clay model
- In-organic modeling
- Organic modeling
- Human character modeling
- Quadruped model
Lighting, Texturing & Rendering
- UV unwrapping & texturing
- Exterior texturing
- Human texturing
- Concepts of Mental ray interior lighting
- Concepts of caustic & global illumination
- Creating Glass & Metal material
- Layer rendering & render passes
Animation
- Introduction to character animation
- Character jump with body mechanics
- Walk cycle
- Constrain animation
- Character acting with lip sync
- Detailing of animation
Who can do the course:
Any Undergraduate / Graduate / Foundation in Art / ATD / BFA / MFA
Candidate from any other profession having Basic Computer knowledge and Interested in 3D.



