Game Development with Unity 3D

Duration: 
160 days
Hours: 
Daily - 2 Hrs
Time Limit: 
320 Hrs
This course gives a brief introduction to the entire Game Development Process. Students are given basic knowledge of Modeling, Texturing, Lighting, Rendering, Rigging and Animation required for a Game Programmer through a 3D software (Maya).Students get complete knowledge of Unity Game Engine. They also get to develop a fully playable game in Unity.

Introduction

Introduction to Game Design & Maya Basics with fundamentals of 3D

  • Brief introduction to Modeling, Texturing, Lighting, Rendering, Rigging and Animation required for a Game Programmer

  • Maya User Interface , Nodes and Attributes ,Grouping , Duplicating, Parent & Child linking

  • Fundamentals of 3d - Cartesian system , Orientation and angular displacement

  • Basic Concepts of Math.

Game Development with Unity

Part 1

  • Introduction to Unity Interface

  • Introduction to Unity Tools

  • Essential Unity Components

  • Particle Systems in Unity

  • Physics Systems in Unity

Part 2

  • Creating Game Experiences with

  • Interactivity Scripts

  • Adding Graphics to Track Interactivity

Part 3

  • Basic Unity Optimization Methods

  • Unity Deployment Options

  • Advanced Deployment Options

Final Project, Fundamentals of Computer Graphics Programming and Data Structures

Part 1

  • Basic Concepts of Physics

  • Data Structures

  • Computer Graphics Programming

  • Game Physics

Part 2

  • Develop a game in Unity3D

Who can do the course: 

Candidate pursuing or completed Bachelors degree in Comp/IT or has knowledge of C/C++

Candidate needs to clear an entrance test on C/C++ with OOPs Concepts